9 HLdVHO ONIAVId HNVO
ying pla Game 6 Chapter 1 6 Chapter
9 anduyD uonewjojul 1ajadwl jo sawe ueyo jo sawe9◇ uonenjena anewixoudde pue siw!l aonosey 3ulunud g-o- suolslpap xewlulw Kejd ajed◇ sewes◇ aurlinO
Outline Games ♦ y pla erfect P ♦ decisions minimax – runing p β– α – evaluation ximate ro app and limits Resource ♦ chance of Games ♦ rmation info erfect imp of Games ♦ 2 6 Chapter
g 9 (9S6IK4μe)W)ypueas Jada∂o Molle o,3uunid● (Lg-Zg6T 'Janwes)Aoeunope uonenjena anodw!01 Suueal aulypew (IG6T '3uunL)we3oud ssayp 1s! (0S6L‘uouueyS 86I u!Mgt6I'asnz)uonenjena aewxodde 'uozuoyu!. (b6t‘uuewnaN uoA:ZI6I‘o13wuBZ)Ke1dpy3 d joj wyo3● (9t8I 'aeqqeg)Kejd yo saull ajqissod suapisuoo jaindwo). :ypene jo ueld a1 ewixodde asnw'eo3puyO1 x!jun←s4w川auL Kjde quauoddo ajqissod Kene Joy enow e BuiKyads ens e s!uonnjosquauoddo qe!paudun, swalqod yolees 'sA sowes
problems h searc vs. Games strategy a is solution ⇒ onent opp redictable” “Unp reply onent opp ossible p every r fo move a ecifying sp ximate ro app must goal, find to ely unlik ⇒ limits Time attack: of Plan 1846) (Babbage, y pla of lines ossible p considers Computer • 1944) Neumann, on V 1912; (Zermelo, y pla erfect p r fo rithm Algo • 1948; Wiener, 1945; (Zuse, evaluation ximate ro app rizon, ho Finite • 1950) Shannon, 1951) uring, (T rogram p chess First • 1952–57) (Samuel, accuracy evaluation rove imp to rning lea Machine • 1956) , rthy (McCa rch sea er deep w allo to Pruning • 3 6 Chapter
p9 deD JeM Jeelonu a0oe4 on pu川川q 1 qqejos'leyod 'a6pμq ‘sdl叫semneq uonewoju!1pμdu Kjodouow 0y10‘o6 uowwebyoeq sJeyoayo‘sseyo uonewJoju!350.μad eoueyo s!ulwμe1p sowes jo sedL
games of es yp T chance deterministic perfect information imperfect information chess, checkers, go, othello backgammon monopoly bridge, poker, scrabble nuclear war battleships, blind tictactoe 4 6 Chapter
+ 0 - Aunn xo可 xo☒ x 1VNIWX31 X o X X o X X (O)NIW o X X ox o (x)xVW ox (O)NIW (x)xVW suing‘oIsIuIwIoqop ‘IOKeld-乙) 001 owe
turns) deterministic, er, y (2-pla tree Game X X X X X X X X X MAX (X) MIN (O) X X O O O O X O O O O O O MAX (X) O X O X X O X X X X X X X MIN (O) X O X X O X X O X . . . . . . . . . . . . . . . . . . . . . TERMINAL X X +1 0 −1 Utility 5 6 Chapter