16.682 The Aerospace Industry March 16 Class Special Guest: Prof. Wesley harris
16.682 The Aerospace Industry March 16 Class Special Guest: Prof. Wesley Harris
Plan for the class 3 05-3: 10 Announcements and introductions 3: 10-3 55 LEV Ch 5 Discussion 3:55-4:05 Break 4: 05-4 50 Ay Week article discussion 4: 50-4: 55 Return Journal assignments Muddy cards 4: 55 Adjourn
Plan for the Class 3:05-3:10 Announcements and Introductions 3:10-3:55 LEV Ch 5 Discussion 3:55-4:05 Break 4:05-4:50 Av Week Article Discussion 4:50-4:55 Return Journal Assignments Muddy cards 4:55 Adjourn
Software Upgrades More Than Code Program Major Activities and times Initiation Field End to End Software Development Cycle Time -62 Months System Design and Software Development -31 months Requirements Derivation System Testing 26 months 16 months System Design and Development% Code Generation 1/2 the Design and Other-% Development Cost -6% of total Cost Sensors Trainers, Etc.) System Test -34% Requirement Derivation -5% Estimated Total cost distribution Source: Ippolito and Murman, DASC 2001 Adapted from Murman et al., "Challenges in the better, faster, cheaper era of aeronautical design, engineering and manufactuing The aeronautical Journal. oct 2000
Software Upgrades More Than Code: • System ~ 16 months ~ 31 months ~ 26 months (Sensors, Trainers, Etc.) System Test ~34% System Design and Development ~ 11% Code Generation ~ 1/2 the Design and Development Cost ~ 6% of total Cost Field Testing System Design and Software Development Requirements Derivation Major Activities and Times Program Initiation Other ~ 50% Requirement Derivation ~ 5% End to End Software Development Cycle Time ~ 62 Months Estimated Total Cost Distribution Source: Ippolito and Murman, DASC 2001 Adapted from Murman et al., "Challenges in the better, faster, cheaper era of aeronautical design, engineering and manufactuing, The Aeronautical Journal, Oct. 2000
Points Captured from Class Discussion islands of success How do los get started and What barriers inhibit IOS form? growth or spread? From pressure such as to save Infrastructure already in place money Low-hanging fruit or dont see whole value stream Long term vision for the company It is hard to change people mindset New project opportunity Lack of vision or leadershi Isolated groups idea Requires investment, high risk Culture accepting of change untested Competition pressure NIH Not transferable value added may be different between fields in different areas Geographic barriers
Points Captured from Class Discussion Islands of Success • How do IOS get started and form? – From pressure such as to save money – Long term vision for the company – New project opportunity – Isolated groups idea – Culture accepting of change – Competition pressure • What barriers inhibit IOS growth or spread? – Infrastructure already in place – Low-hanging fruit or don’t see whole value stream – It is hard to change people mindset – Lack of vision or leadership – Requires investment, high risk, untested – NIH – Not transferable – Value added may be different between fields in different areas – Geographic barriers
Aspects of“ Culture” Socially transmitted behavior patterns or beliefs that are shared by a particular group The predominant attitudes and behavior that characterize the functioning of a group or organization The patterns or traits that seem to express something essential about a group community or population
Aspects of “Culture” • Socially transmitted behavior patterns or beliefs that are shared by a particular group. • The predominant attitudes and behavior that characterize the functioning of a group or organization. • The patterns or traits that seem to express something essential about a group, community, or population