College English Achievement Test No.3 (Unit 5&6/Book 1) Partl Reading Comprehension(Skimming and Scanning) Directions For questions1-7 mark V(for YES)ifthe tatement agrees with the information given in the passage. N(for NO)if the statement contradicts the information given in the passage. NG(for NOT GIVEN)if the information is not given in the passage. For questions8-10.complete the sentences with the information given in the passage. One hot afternoon in Irag.while fighting insurgents(叛乱分子)in the northern town of Mosul,Sgt.Sinque Swales opened fire with his50-cal.That was ony the sond time.he says. that he ever shot.A human enemy. "It felt like I was in a big video game.It didn't even faze me,shooting back.It was just natural instinct.Boom!Boom!Boom!Boom!"remembers Swales,a combat engineer in Iraq for nearly a year. Like many soldiers in Battaion,whose PlayStations and Xhoxes crowded the trailers,he played game during his wntime “Halo2,”the sequel(续集 )to the best- first-person shooter game,was a favorite.So was "Full Spectrum Warror,"a military-themed title developed with help from the U.S.Army. "The insurgents were firing from the other side of the bridge....We called in a helicopter for Icouldn'belicve Ias nhs Iaikabu as real.This is the vido tion of solders. as ba ABCthe U.S.Army noted in a recent study.And computer simulations as military official prefer to call them -have transformed the way the United States military fights wars.as well as soldiers'way ofkilling. "There'shona huge change in the way we prepare for war,and the soldiers we're training igital age who gre with Ga ays reti ired Rear Adm Navy veteran who now heads the National Training Systems Association,a trade group that every year puts on the Interservice Training,Simulation and Education Conference,which seems to be the military copy of the glitzy Electronic Entertainment Expo."Live training on the field is still done.of course.but he adds."using simulations to train them is not only natural,it's necessary." War isn of cours,bu games,in a big way,have updated war."The technology ir games has facilitated a revolution in the art of warfare,"says David Bartlett,the former chief of operations at the Defense Modeling and Simulation Office,a high-level office within the Defense Department and the focal point for computer-generated training at the Pentagon. In the mid-1990s.Bartlett an enthusiastic gamer himself.created"Marine Doom"the version of the originalDoom,”the grane of first-perso on shooter games.The simultion was conducted ina labwith six PCs networked asa pioneer for more expensive,highly immersive,state-of-the-art military simulation centers and PC labs.Some,like the Asymmetric Warfare-Virtual Training Technology,is largely used in the training of the coordination of complicated missions.Think of it as a sort of military "EverQuest"that can be
College English Achievement Test No.3 (Unit 5&6 / Book 1) Part1 Reading Comprehension (Skimming and Scanning) Directions: For questions1-7, mark Y(for YES) if the statement agrees with the information given in the passage; N(for NO) if the statement contradicts the information given in the passage; NG(for NOT GIVEN) if the information is not given in the passage. For questions8-10, complete the sentences with the information given in the passage. One hot afternoon in Iraq, while fighting insurgents (叛乱分子) in the northern town of Mosul, Sgt. Sinque Swales opened fire with his .50-cal. That was only the second time, he says, that he ever shot an enemy. A human enemy. “It felt like I was in a big video game. It didn’t even faze me, shooting back. It was just natural instinct. Boom! Boom! Boom! Boom!” remembers Swales, a combat engineer in Iraq for nearly a year. Like many soldiers in the 276th Engineer Battalion, whose PlayStations and Xboxes crowded the trailers, he played games during his downtime. “Halo 2,” the sequel (续集) to the best-selling first-person shooter game, was a favorite. So was “Full Spectrum Warrior,” a military-themed title developed with help from the U.S. Army. “The insurgents were firing from the other side of the bridge…. We called in a helicopter for an air strike…. I couldn’t believe I was seeing this. It was like ‘Halo.’ It didn’t even seem real, but it was real.” This is the video game generation of soldiers. “ ‘Ctrl + Alt + Del’ is as basic as ‘ABC’.” the U.S. Army noted in a recent study. And computer simulations—as military officials prefer to call them—have transformed the way the United States military fights wars, as well as soldiers’ way of killing. “There’s been a huge change in the way we prepare for war, and the soldiers we’re training now are the children of the digital age who grew up with GameBoys,” says retired Rear Adm. Fred Lewis, a 33-year U.S. Navy veteran who now heads the National Training Systems Association, a trade group that every year puts on the Interservice Training, Simulation and Education Conference, which seems to be the military copy of the glitzy Electronic Entertainment Expo. “Live training on the field is still done, of course,” but he adds, “using simulations to train them is not only natural, it’s necessary.” War is no game, of course, but games, in a big way, have updated war. “The technology in games has facilitated(推动)a revolution in the art of warfare,” says David Bartlett, the former chief of operations at the Defense Modeling and Simulation Office, a high-level office within the Defense Department and the focal point for computer-generated training at the Pentagon. In the mid-1990s, Bartlett, an enthusiastic gamer himself, created “Marine Doom,” the military version of the original “Doom,” the granddaddy of first-person shooter games. The simulation was conducted in a lab with six PCs networked together. It served as a pioneer for more expensive, highly immersive, state-of-the-art military simulation centers and PC labs. Some, like the Asymmetric Warfare—Virtual Training Technology, is largely used in the training of the coordination of complicated missions. Think of it as a sort of military “EverQuest” that can be
played by multiple people in multiple places at the same time.With the Indoor Simulated "America's Army,"a free online game with more than 6.5 million registered players,is being used by the U.S.military as arecruiting tool."Call of Duty,""Medal of Hono"and"SOCOM,"to name just three best-selling military-themed titles.are popular with soldiers.whether they're developed back home in the States.A version of America's Army"isas availableo cell phones this summe Still,many PlayStation-playing soldiers aren't as battle-ready as they think.Evan Wright author of"Generation Kill,Devil Dogs,Iceman,Captain America,and the New Face of American War,"a stirring account of young Marines in Iraq,spent six weeks in early 2003 with the 1 Reconnaissance (Battalion-nicknamed the"suicide battalion"-which traveled far ahead of the mair sion force.The soldiers he interviewed wereon more intimate (terms with the culture of video games,reality TV shows than with their own families. However.he savs."What I saw was a lot of them discovered levels of innocence that they probably didn't think they had.When they actually shot people,especially innocent people,and were confronted with this.I saw guys break down.The violence in games hadn't prepared them for this Sgt.Michael Stinetorf.one of those Recon Marines,used three weapons in Iraq: heavy.50-caliber machine gun,an M249 light machine gun,as well as a suppressed M4.He had played first-person shooter games before he left for the war.But since returning home in September2004,he can't stand watching his friends play those kind of games,much less play them himself Itjust doesn't appeal to me anymore."says the 2-ye now a freshman at Grossmon College in San Diego who hopes someday to study medicine."found the easiest way to release all the violence,to walk away from it all,is not surround myself with it"So he says no to violent games.no to violent movies.no to violent TV shows.and declines to talk about how many people he shot while in rag Unlike St orf,Swales can't seem to get enough of shooter games, military-themed ones.He got back fromaq more than a year ago.In his spare time he's relived his days as a soldier in front of his 30-inch TV.plaving "SOCOM3-U.S.Navy SEALS."These days,it's the only thing he plays,three hours at a time.He's showing off the weapons in the game. describing them one by one "Thisgame takes place in I'm the commander of the guys here,in charge of three guys In this game,you should try to be as quiet s possibleexplains Swale Can you hear the heartbeat?That's my heart.In the game,when you're trying to get a steady shot you hear the heart beating.That right there felt like the real thing.' The game.of course.comes with a restart button. Sinque Swales is a combat engineer in the 27h Engineer Battalion,who likes playing TV games Supported by the U.S.Army,"Halo"has ever been the best-selling first-person shooter game. According to a recent research,computer simulations have brought great changes to the U.S. Army's way of fighting. With the development of computer technology,live training on the battlefield does not make
played by multiple people in multiple places at the same time. With the Indoor Simulated Marksmanship (枪法) Trainer, soldiers train to effectively shoot their weapons by holding a rifle that looks like an M16, expect it fires a laser and the target is a giant screen. “America’s Army,” a free online game with more than 6.5 million registered players, is being used by the U.S. military as a recruiting tool. “Call of Duty,” “Medal of Honor” and “SOCOM,” to name just three best-selling military-themed titles, are popular with soldiers, whether they’re developed in Iraq or back home in the States. A version of “America’s Army” is also available on cell phones this summer. Still, many PlayStation-playing soldiers aren’t as battle-ready as they think. Evan Wright, author of “Generation Kill, Devil Dogs, Iceman, Captain America, and the New Face of American War,” a stirring account of young Marines in Iraq, spent six weeks in early 2003 with the 1st Reconnaissance (侦察) Battalion—nicknamed the “suicide battalion”—which traveled far ahead of the main invasion force. The soldiers he interviewed were “on more intimate (亲密的) terms with the culture of video games, reality TV shows than with their own families.” However, he says, “What I saw was a lot of them discovered levels of innocence that they probably didn’t think they had. When they actually shot people, especially innocent people, and were confronted with this, I saw guys break down. The violence in games hadn’t prepared them for this.” Sgt. Michael Stinetorf, one of those 1st Recon Marines, used three weapons in Iraq: a heavy .50-caliber machine gun, an M249 light machine gun, as well as a suppressed M4. He had played first-person shooter games before he left for the war. But since returning home in September2004, he can’t stand watching his friends play those kind of games, much less play them himself. “It just doesn’t appeal to me anymore,” says the 23-year-old, now a freshman at Grossmont College in San Diego who hopes someday to study medicine. “I found the easiest way to release all the violence, to walk away from it all, is not surround myself with it.” So he says no to violent games, no to violent movies, no to violent TV shows, and declines to talk about how many people he shot while in Iraq. Unlike Stinetorf, Swales still can’t seem to get enough of shooter games, especially military-themed ones. He got back from Iraq more than a year ago. In his spare time, he’s relived his days as a soldier in front of his 30-inch TV, playing “SOCOM3—U.S. Navy SEALS.” These days, it’s the only thing he plays, three hours at a time. He’s showing off the weapons in the game, describing them one by one. “This game takes place in Southeast Asia. I’m the commander of the guys here, in charge of three guys. In this game, you should try to be as quiet as possible.” explains Swales. “Can you hear the heartbeat? That’s my heart. In the game, when you’re trying to get a steady shot, you hear the heart beating. That right there felt like the real thing.” The game, of course, comes with a restart button. Sinque Swales is a combat engineer in the 276th Engineer Battalion, who likes playing TV games. Supported by the U.S. Army, “Halo” has ever been the best-selling first-person shooter game. According to a recent research, computer simulations have brought great changes to the U.S. Army’s way of fighting. With the development of computer technology, live training on the battlefield does not make
any sense The Defense Modeling and Simulation Office focuses on the virtual training generated by computer. "Marine Doom"is the precursor()of the first-person shooter games. The violence in games can prepare all the soldiers for shooting any suspect without hesitation. As described,the military counterpart of the Electronic Entertainment Expo.Is- As recruiting tool to attract more attention,the game-"American's Army"could be available In general,the virtual training technology has been developed and utilized to- PartⅡListening LA)Mary ha B)Mary enjoys learning math matic C)Mary probably ispoor at mathematics. D)Mary must be good at mathematics 2.A)A customer and a shop assistant. B)A passenger and an air hostess C)A guest and a receptionist. D)A guest and a waitress 3.A)He will go when he feels better. B)He won't go since he is not feeling well. C)He won'tgo as he has finished his work. D)He will go in spite of the cold weather 4.A)She can use his car. B)She can borrow som lse's C)She must get her car fixed. D)She can't borrow his car 5.A)More than an hour and a half. B)More than two hours. C)Not more than half an hour. D)Less than an hour and a half. 6.A)Buyingsome furniture ing for a timetable D)Reserving a 7.A)George'sbrother B)George's wife C)George's father D)George's wife's father. 8 A)To make the woman angry. B)To please the man's mother C)David is the man's good friend. D)David is good at carrying on conversations. 9.A)She doesn't agree with him B)Drunk driv not guilty D)People should pay more attention to the danger of drunk driving 10.A)He believes the Browns have done a sensible thing. B)He doesn't think the Browns should move to another place C)He doesn't think the Browns'investment is a wise move. D)He believes it is better for the Br wns to invest late Section B(3 short passages) Passage One Questions 11 to 14 are based on the passage you have just heard. A)They haven't reached a decision yet. B)They have decided to go hunting C)They want to go camping. D)They want to go exploring in the country. 12.A)Susie.B)Tom.C)The speaker.D)The speaker's husband. 13.A)They chased the bear away
any sense. The Defense Modeling and Simulation Office focuses on the virtual training generated by computer. “Marine Doom” is the precursor (先驱) of the first-person shooter games. The violence in games can prepare all the soldiers for shooting any suspect without hesitation. As described, the military counterpart of the Electronic Entertainment Expo. Is -----------------. As recruiting tool to attract more attention, the game—“American’s Army” could be available on--------------------. In general, the virtual training technology has been developed and utilized to---------------. Part II Listening 1. A) Mary has never studied mathematics. B) Mary enjoys learning mathematics. C) Mary probably is poor at mathematics. D) Mary must be good at mathematics. 2. A) A customer and a shop assistant. B) A passenger and an air hostess. C) A guest and a receptionist. D) A guest and a waitress. 3.A) He will go when he feels better. B) He won’t go since he is not feeling well. C) He won’t go as he has finished his work. D) He will go in spite of the cold weather. 4. A) She can use his car. B) She can borrow someone else’s car. C) She must get her car fixed. D) She can’t borrow his car. 5. A) More than an hour and a half. B) More than two hours. C) Not more than half an hour. D) Less than an hour and a half. 6. A) Buying some furniture. B) Window shopping. C) Looking for a timetable. D) Reserving a table. 7. A) George’s brother B) George’s wife. C) George’s father. D) George’s wife’s father. 8. A) To make the woman angry. B) To please the man’s mother. C) David is the man’s good friend. D) David is good at carrying on conversations. 9. A) She doesn’t agree with him. B) Drunk drivers are not guilty. C) Most people killed in traffic accidents are heavy drunk drivers. D) People should pay more attention to the danger of drunk driving. 10. A) He believes the Browns have done a sensible thing. B) He doesn’t think the Browns should move to another place. C) He doesn’t think the Browns’ investment is a wise move. D) He believes it is better for the Browns to invest later. Section B (3 short passages) Passage One Questions 11 to 14 are based on the passage you have just heard. A) They haven’t reached a decision yet. B) They have decided to go hunting bears. C) They want to go camping. D) They want to go exploring in the country. 12. A) Susie. B) Tom. C) The speaker. D) The speaker’s husband. 13. A) They chased the bear away
B)They staved outside the tent and did nothing C)They climbed upatree. D)They put some honey outside for the bear toeat 14.A)He ate the honey. B)He drank the beer. C)He chased the people away. D)He turned things upside down. Passage Two Questions 15to17are based on the passage you have just heard. 15.A)The silk T-shirt in white color. B)The cotton T-shirt with a slogan or picture C)The nylon T-shirt worn on the playground. D)The wool T-shirt worn for work 16.A)T-shirts feel soft and wash well. B)T-shirts are smart and comfortable. C)T-shirts go well with trousers D)T-shirts are suitable for evening wear 7.)New technology is being. B)Advertisements are being widely used C)New designs are being adopted D)More synthetic materials are being introduced. Passage Three ions based on the pa eyou have just heard 1A)He missed the appointment. B)He arrived lat C)He was sick. D)He was very busy. 19.A)He was busy sightseeing. B)He couldn't reach Mr.Jordan's office. C)He didn't want to see Mr.Jordan any more D)He didn't want to take the trouble making it C)The trip was enjoyable but not fruitful in terms of business D)The trip helped him meet many interesting people. Section C Directions:In thissection,you will hear a passag three times.When the passage is read for the first time.you should listen carefully for its general idea.When the passage is read for the second time,you are required to fill in the blanks numbered from 21 to 27 with the exact words you have just heard.For blanks numbered 28 to 30 you are required to fill in the missing information For these blanks,you can either use the exact words you have just heard or write down the main points in your own words.Finally, when th e passag ad fo the third time you should check you have written In police work,you can never predict the next crime or problem.No working day is identical to any other,so there is no "(21)-----"day for a police officer.Some days are (22)- slow.and the iob is (23)- other days are so busy that there is no time to eat.I think I can (241- vork in one word:(25)- Sometimes it's dange ous.One day,for mple,I was working undercover,that is I was on the job,but I was wearing(26) clothes,not my police (27)- I was trying to catch some robbers who were stealing money from people as they walked down the street.Suddenly,(28)- Another policeman arrived,and together,we arrested three of the man.but the other four ran away.Another day,I helped a woman who was going to have a baby
B) They stayed outside the tent and did nothing. C) They climbed up a tree. D) They put some honey outside for the bear to eat. 14. A) He ate the honey. B) He drank the beer. C) He chased the people away. D) He turned things upside down. Passage Two Questions 15 to 17 are based on the passage you have just heard. 15. A) The silk T-shirt in white color. B) The cotton T-shirt with a slogan or picture. C) The nylon T-shirt worn on the playground. D) The wool T-shirt worn for work. 16. A) T-shirts feel soft and wash well. B) T-shirts are smart and comfortable. C) T-shirts go well with trousers. D) T-shirts are suitable for evening wear. 17. A) New technology is being employed. B) Advertisements are being widely used. C) New designs are being adopted. D) More synthetic materials are being introduced. Passage Three Questions 18 to 20 are based on the passage you have just heard. 18. A) He missed the appointment. B) He arrived late. C) He was sick. D) He was very busy. 19. A) He was busy sightseeing. B) He couldn’t reach Mr. Jordan’s office. C) He didn’t want to see Mr. Jordan any more.D) He didn’t want to take the trouble making it. 20. A) The trip didn’t do any good to his health. B) The trip was a complete disappointment. C) The trip was enjoyable but not fruitful in terms of business. D) The trip helped him meet many interesting people. Section C Directions: In this section, you will hear a passage three times. When the passage is read for the first time, you should listen carefully for its general idea. When the passage is read for the second time, you are required to fill in the blanks numbered from 21 to 27 with the exact words you have just heard. For blanks numbered 28 to 30 you are required to fill in the missing information. For these blanks, you can either use the exact words you have just heard or write down the main points in your own words. Finally, when the passage is read for the third time, you should check what you have written. In police work, you can never predict the next crime or problem. No working day is identical to any other, so there is no “ (21)---------- ” day for a police officer. Some days are (22)--------- slow, and the job is (23)-----------; other days are so busy that there is no time to eat. I think I can (24)--------- police work in one word: (25)-----------. Sometimes it’s dangerous. One day, for example, I was working undercover; that is, I was on the job, but I was wearing (26)--------- clothes, not my police (27)-----------. I was trying to catch some robbers who were stealing money from people as they walked down the street. Suddenly, (28)----------------------------------------------. Another policeman arrived, and together, we arrested three of the man, but the other four ran away. Another day, I helped a woman who was going to have a baby
(29) put her in my police get her there faster.I thought he as going to have the baby right there in my car.But fortunately,(30) PartIII Reading Comprehension(Reading in Depth) Section a ion,there is a passage with ten blanks You are required to select one word for each blank from alist of choices given in a word bank following the passage.Read the passage through carefully before making your choices.You may not use any of the words in the bank more than once Questions 1 tol0are based on the following passage ery hour o every dy ahout thre Amensas n ld by drunker sometimes(1)America's socally accepted form of murd -has become a drivers,adding up to a(n)(3)250.000 over the past decade. A drunken driver is usually (4)as one with a 0.10 blood alcohol content or roughly three beers.glasses of wine or shots of whisky drunk within two hours.Heavy drinking used to be an(5) part of the American macho(男子气概)image and judges were lenient(宽大的)in most courts but the drunken auher cently(6)so many blicizedtrag ie ally n-p involving young children,that public opinion is no longer so tolerant Twenty states have (7)the legal drinking age to 21.reversing a trend in the 1960s to reduce it to 18.After New Jersey lowered it to 18,the number of people killed by 18-20-year-old drivers more than doubled,so the state recently upped it. mers,how r fea rising the inking age will have little(8)unless companied by educational programs to help young people to attitudes"about drinking and teach them to resist peer pressure to drink. Tough new laws have led to more arrests and tests and in many areas already to a marked(9 in fatalities(死亡事故).Some states are also penalizing bars for serving customers too many drinks a tave in Massachusetts was fined for more double brandies to a custome who was"obviously intoxicated"and later drove offthe road,killin-year-old boy As the fatalities continue occur daily in every state,some Americans are even beginning to speak well of the 13 years national (10)of alcohol that began in 1919,which President Hoover called the noble exneriment" (A)incredible (B)acceptable (C)increase (D)raised (E)available (F)prohibition (G)usage (H)caus d(④defined)total (k)effect (L)average (M)purpos (N)decline (O)called Section B Directions:There are 2 passages in this section.Each passage is followed by some questionsor unfinished statements.For each of them there are fou s marked A),B.C. and D).You should decide n the best hoic Passage One Questions 11 to 15 are based on the following passage The biographer has to dance between two shaky positions with respect to the subject.Too
(29)------------------------------------. I put her in my police car to get her there faster. I thought she was going to have the baby right there in my car. But fortunately, (30)--------------------------------------------------------------------------. PartIII Reading Comprehension(Reading in Depth) Section A Directions: In this section, there is a passage with ten blanks. You are required to select one word for each blank from a list of choices given in a word bank following the passage. Read the passage through carefully before making your choices. You may not use any of the words in the bank more than once. Questions 1 to10are based on the following passage. Drunken driving—sometimes (1) America’s socially accepted form of murder—has become a national epidemic. Every hour of every day about three Americans on (2) are killed by drunken drivers, adding up to a(n) (3) 250,000 over the past decade. A drunken driver is usually (4) as one with a 0.10 blood alcohol content or roughly three beers, glasses of wine or shots of whisky drunk within two hours. Heavy drinking used to be an (5) part of the American macho (男子气概) image and judges were lenient (宽大的) in most courts, but the drunken slaughter has recently (6) so many well-publicized tragedies, especially involving young children, that public opinion is no longer so tolerant. Twenty states have (7) the legal drinking age to 21, reversing a trend in the 1960s to reduce it to 18. After New Jersey lowered it to 18, the number of people killed by 18-20-year-old drivers more than doubled, so the state recently upped it back to 21. Reformers, however, fear rising the drinking age will have little (8) unless accompanied by educational programs to help young people to develop “responsible attitudes” about drinking and teach them to resist peer pressure to drink. Tough new laws have led to more arrests and tests and in many areas already, to a marked (9) in fatalities (死亡事故). Some states are also penalizing bars for serving customers too many drinks. A tavern in Massachusetts was fined for serving six or more double brandies to a customer who was “obviously intoxicated” and later drove off the road, killing a nine-year-old boy. As the fatalities continue occur daily in every state, some Americans are even beginning to speak well of the 13 years national (10) of alcohol that began in 1919, which President Hoover called the “noble experiment.” (A) incredible (B) acceptable (C) increase (D) raised (E) available (F) prohibition (G) usage (H) caused (I) defined (J) total (k) effect (L) average (M) purpose (N) decline (O) called Section B Directions: There are 2 passages in this section. Each passage is followed by some questions or unfinished statements. For each of them there are four choices marked A), B), C), and D). You should decide on the best choice. Passage One Questions 11 to 15 are based on the following passage. The biographer has to dance between two shaky positions with respect to the subject. Too