10.1 Graph representations 10.2 Breadth-first and depth-first search algorithms 10.3 Topological sort 10.4 Disjoint sets and strategy of union by rank and path compression 10.5 Minimum spanning tree 10.6 Prim's and Kruskal's algorithm 10.7 Single-source shortest-paths algorithms: breadth-first search, Dag shortest paths, Dijkstra algorithm, and Bellman-Ford algorithm 10.8 All-pairs shortest-paths algorithms: brute-force, dynamic programming, Floyd-Warshall algorithm, and Johnson algorithm 10.9 Ford-Fulkerson max-flow algorithm and Edmonds-Karp algorithm
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9.1 Activity-selection problem 9.2 Introduction to greedy solution 9.3 Steps of the greedy strategy 9.4 Knapsack problem 9.5 Huffman code
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8.1 Manufacturing problem 8.2 Matrix-chain multiplication 8.3 Elements of dynamic programming 8.4 Four steps of development 8.5 Longest common subsequence problem
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7.1 Introduction to amortized analysis 7.2 Aggregate method 7.3 Accounting method 7.4 Potential method 7.5 Dynamic tables
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6.1 Binary trees and binary search tree 6.2 Inorder, preorder, and postorder tree walk 6.3 Successor and predecessor of BST 6.4 Operations of BST: search, Minimum and maximum, constructing, deletion and insertion 6.5 Balanced search trees 6.6 AVL trees 6.7 Single and double rotation 6.8 Red-black trees 6.9 B-tree (2-3-4 tree)
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5.1 Dictionary problem 5.2 Hash functions 5.3 Collisions resolution by chaining 5.4 Open addressing 5.5 Probing strategies: linear, quadratic, and double hashing 5.6 Analysis of open addressing
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4.1 Randomized algorithm 4.2 Quicksort and randomized quicksort 4.3 Expected running time of quicksort 4.4 Max-heaps and min-heaps 4.5 Heap operations: heapify, building, and key increasing 4.6 heap sort and priority queues 4.7 Comparisons of sort algorithms: heap sort, quick sort, insertion sort, and merge sort 4.8 Comparison sort and decision tree model 4.9 Sorting in linear time: counting-sort, radix sort, and bucket sort
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3.1 Definition of data structure 3.2 Stacks 3.3 Queues 3.4 Linked lists 3.5 Trees 3.6 Postfix expression 3.7 Infix to postfix conversion
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2.1 Divide-and-conquer design paradigm 2.2 Recurrence for merge sort and binary search 2.3 Powering a number 2.4 Fibonacci numbers 2.5 Recursive squaring 2.6 Matrix multiplication 2.7 Strassen's algorithm
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1.1 Definition of algorithm 1.2 Insertion sort and merge sort 1.3 Running time and asymptotic analysis 1.4 Θ-notation, Ω-notation, and O-notation 1.5 Recurrences 1.6 Substitution, recursion-tree method, and master method
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